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Facebook Lead Level Designer - Sanzaru in Helena, Montana

Intro:

Facebook's mission is to give people the power to build community and bring the world closer together. Through our family of apps and services, we're building a different kind of company that connects billions of people around the world, gives them ways to share what matters most to them, and helps bring people closer together. Whether we're creating new products or helping a small business expand its reach, people at Facebook are builders at heart. Our global teams are constantly iterating, solving problems, and working together to empower people around the world to build community and connect in meaningful ways. Together, we can help people build stronger communities - we're just getting started.

Summary:

Sanzaru Games is looking for a talented Lead Level Designer. The Lead Level Designers are responsible for managing a small group levels designers to create exciting and evocative gameplay experiences from concept, block out to final. Lead Level Designers will help assist in daily level workload as well as managing a small design team. As a leader, you are responsible for identifying and creating a clear workflow and pipeline for your team. Lead Level Designers work closely with all disciplines to help ensure game levels have fun scenarios, are well-composed and navigable, and are well integrated into the game’s overarching narrative and vision. Sanzaru is looking for designers with the passion and talent for creating engaging worlds. We are big gamers at the studio and want to hire game developers with the same passion and fun for building games.

Required Skills:

  1. Lead a small team of level designers

  2. Identify workflow issues for clean fast team iteration

  3. Help establish level design pipelines and help the team adhere to best practices

  4. Work closely with leadership to ensure levels hit important narrative and game mechanics beats

  5. Level scripting and setup using script-based languages like UE4 blueprint

  6. Design and establish a detailed level plan from paper to 3D block out and final art implementation

  7. Collaborate with Environment Artists to create a level’s feel and overall composition

  8. Work with the level, team to manage assets and data associated with each level

  9. Develop a thorough understanding of hardware limitations and how to design around them

  10. Work with systems designers and engineers on global game systems needed to support levels

  11. Gather and act on game test feedback with the aim of creating the best experience for all players

Minimum Qualifications:

  1. 2+ years of game industry experience working at Sr or Lead capacity

  2. Experience managing designers

  3. Hardcore gaming experience and daily gaming enthusiast

  4. Experience identifying design issues for level design and flow

  5. Intermediate knowledge of Maya or another major 3D modeling program

  6. Experience multi-tasking and adapting easily to change

  7. Experience in shifting focus as needed

  8. Experience to be open to free form feedback

Preferred Qualifications:

  1. Strong narrative and storytelling experience

  2. Working knowledge of Unreal & Unity

Industry: Internet

Equal Opportunity: Facebook is proud to be an Equal Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Facebook is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.

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